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GMT Games - Bear Trap

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GMT Games - Bear Trap

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Bear Trap is a quick-playing, low-complexity 2-player block wargame covering the Soviet-Afghan War (1979-1989).

In the Soviet–Afghan war, Insurgent groups—including the mujahideen—fought a guerrilla war against the Soviet 40th Army and the Democratic Republic of Afghanistan (DRA) government.

The game begins shortly after “Operation Storm-333” was executed at the end of 1979—in this coup, Hafizullah Amin (General Secretary of the People's Democratic Party of Afghanistan) was killed, and Babrak Karmal, a Soviet loyalist, replaced him. By putting the Brezhnev Doctrine into practice, the Soviets sought to prop up the sympathetic local government and “solve the Russian Ice-lock Problem” while the Insurgents sought to expel the secularist government and foreign invaders.

Components

1 mounted gameboard
114 Cards
62 Wooden Blocks (32 Insurgent, 30 Soviet)
1 Sticker sheet
1 Sheet of Counters
1 Rulebook
1 Playbook (incl. tournament rules, optional rules, strategy guides, designer notes)
2 double-sided player aids (identical, 1 for each player)
3 double-sided solo aids (3 flowcharts and 1 board)

Details:

Number of Players: 1 to 2
Play Time: 2 to 3 hours

$109.89
GMT Games - Bear Trap
$109.89

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Description

ETA: Date TBA


Bear Trap is a quick-playing, low-complexity 2-player block wargame covering the Soviet-Afghan War (1979-1989).

In the Soviet–Afghan war, Insurgent groups—including the mujahideen—fought a guerrilla war against the Soviet 40th Army and the Democratic Republic of Afghanistan (DRA) government.

The game begins shortly after “Operation Storm-333” was executed at the end of 1979—in this coup, Hafizullah Amin (General Secretary of the People's Democratic Party of Afghanistan) was killed, and Babrak Karmal, a Soviet loyalist, replaced him. By putting the Brezhnev Doctrine into practice, the Soviets sought to prop up the sympathetic local government and “solve the Russian Ice-lock Problem” while the Insurgents sought to expel the secularist government and foreign invaders.

Components

1 mounted gameboard
114 Cards
62 Wooden Blocks (32 Insurgent, 30 Soviet)
1 Sticker sheet
1 Sheet of Counters
1 Rulebook
1 Playbook (incl. tournament rules, optional rules, strategy guides, designer notes)
2 double-sided player aids (identical, 1 for each player)
3 double-sided solo aids (3 flowcharts and 1 board)

Details:

Number of Players: 1 to 2
Play Time: 2 to 3 hours